Future-proof BSS architecture for quad-play services
GO is the largest communications and entertainment provider in Malta with well over 480,000 customer connections.
GO has been providing telecom services in Malta for more than 35 years, originally as the fixed line incumbent, then introducing the first nationwide dial-up services in the early 1990’s and subsequently adding broadband in 2000. The mobile arm of the group was set up in 1999, with the most recent addition being TV in 2007, making GO the first and only quad-play provider in Malta.
GO (then known as Maltacom) originally selected Cerillion to support its fixed line services back in 2001. Since then, GO has restructured its business to become a fully integrated quad-play operator and set out on a programme to consolidate its IT platforms in order to improve its commercial offerings, accelerate time-to-market and increase its operational flexibility.
CIO, GO Malta
As the leading provider of communications and entertainment services on the Maltese Islands, GO has always prided itself on innovation. With telecoms technologies evolving so quickly, GO recognised the need to create a future-proof Business Support Systems (BSS) architecture that will support changes in business strategy and enable GO to take advantage of multiple future technology streams.
This has resulted in a number of key requirements for GO’s BSS platforms:
- Support a fully convergent quad-play (fixed, mobile, internet, TV) service portfolio
- Enable flexible bundling and unbundling of services to compete with single-service and multi-service offerings of competitors
- Reduce time-to-market to significantly less than one month
- Rationalise the number of systems and increase operational efficiencies
- Support a best-of-breed architecture with clearly defined APIs and supporting a Service Oriented Architecture